Technology to Support Literacy for Learners with Complex Needs
A suite of fun targeting activities in which the targets are progressively harder to hit. Ideal for both assessment and practice. Suitable for almost any direct selection from mouse to IWB. Switch access is also available, with some activities becoming cause and effect exercises, while the first two allow practice at scanning.
Two speech supported activites that explore the concept of the same and different. In Two the Same the user matches two cards that are identical. In Odd One Out the user must find the one card that is different. The number of cards in each activity can be changed. One and two switch scanning is supported.
Classic 'find the pairs' game (pelmanism) with up to 18 cards and a range of 24 different images with speech support. Vary the difficulty by choosing between 6 and 18 cards. One and two switch scanning is supported.
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